I have no idea how I've managed it but I've made him look terrified. He's supposed to be screaming in anger, not panic. Oh well, I'm not changing him now. The last of my SDE crossover characters is finished.
Monday, 21 December 2015
X-Wing Miniatures Game: Imperial Assault Carrier Unboxing
A long, long time ago, on a worktop in my kitchen...
I managed to get myself one of these bad boys.
Lets crack it open and get a look at it.
Now we've all seen tie-fighters so I wont show you much of those. But we will take a closer look at the big ship.
It's big, but it's not raider big. The astute among you may have noticed I put the base topper on the wrong way round.
You also get these
These are docking clamps. These allow other ships to be transported into battle. Like so
I also tried a tie-defender, a tie-bomber ans a tie-punisher, but they fell off. Rules-wise the docking clamps allow you to carry interceptor, fighter, advanced and bomber ties.
You get 3 sheets of tokens
You get the rules for the assault carrier, there's also some missions in there too.
A campaign sheet.
The carrier's stat card.
Four new named tie-fighter pilots. Some of these are pretty good.
You get two of each of the bog standard tie-fighter pilots that you get with every tie-fighter set.
You get a damage deck for the assault carrier.
pilot skill upgrades.
A selection of missiles and torpedoes.
Some new co-pilots.
A pair of quite nasty crew upgrades.
A plethora of upgrades.
Even more upgrades. The most notable is the ordnance tubes. The allow you to take missiles and torpedoes on your huge ship's hard point slots. Not only that but you have an infinite amount of said torpedoes and missiles. Put this upgrade on a raider (with its three hard points) and give it the plasma torpedoes from the tie-punisher and you will be blowing large chunks out of the enemy squadron every turn.
And finally some title cards. I quite like the Suppressor one.
This is a nice ship. If you like tie-fighters then pick it up to add some variety to your swarm. If you have a raider, then pick it up and use all the carrier's upgrades on the raider.
I managed to get myself one of these bad boys.
Lets crack it open and get a look at it.
Now we've all seen tie-fighters so I wont show you much of those. But we will take a closer look at the big ship.
It's big, but it's not raider big. The astute among you may have noticed I put the base topper on the wrong way round.
You also get these
These are docking clamps. These allow other ships to be transported into battle. Like so
I also tried a tie-defender, a tie-bomber ans a tie-punisher, but they fell off. Rules-wise the docking clamps allow you to carry interceptor, fighter, advanced and bomber ties.
You get 3 sheets of tokens
You get the rules for the assault carrier, there's also some missions in there too.
A campaign sheet.
The carrier's stat card.
Four new named tie-fighter pilots. Some of these are pretty good.
You get two of each of the bog standard tie-fighter pilots that you get with every tie-fighter set.
You get a damage deck for the assault carrier.
pilot skill upgrades.
A selection of missiles and torpedoes.
Some new co-pilots.
A pair of quite nasty crew upgrades.
A plethora of upgrades.
Even more upgrades. The most notable is the ordnance tubes. The allow you to take missiles and torpedoes on your huge ship's hard point slots. Not only that but you have an infinite amount of said torpedoes and missiles. Put this upgrade on a raider (with its three hard points) and give it the plasma torpedoes from the tie-punisher and you will be blowing large chunks out of the enemy squadron every turn.
And finally some title cards. I quite like the Suppressor one.
This is a nice ship. If you like tie-fighters then pick it up to add some variety to your swarm. If you have a raider, then pick it up and use all the carrier's upgrades on the raider.
Sunday, 20 December 2015
Saturday, 19 December 2015
Super Dungeon Explore; Codifier Kisa
I've finished the next hero for my Super Dungeon, Codifier Kisa. She is a cat wizard... need I say more.
Friday, 18 December 2015
Super Dungeon Explore Calico Kate
Calico Kate is my favourite out of the bunch. Pirates are cool. I don't think I did quite as good a job on her as One Shot, but I'm pretty happy with her all the same.
Thursday, 17 December 2015
Super Dungeon Explore One Shot
I nearly called this blog Deadshot, but that's someone else... and I'm pretty sure I painted him last year. Another of my SDE queue jumpers... One Shot. She's a sniper class hero totting around a blunderbuss.
Tuesday, 15 December 2015
Super Dungeon Explore: Kasaro To
I couldn't resist starting these, so much so they've jumped the queue. Poor Harley Quinn is still blu-tacked on top of an old paint pot in a state of half finishedness. So Kasaro To. For a dude designed for a cartoony game, he doesn't look too cartoony... well he didn't until I got a hold of him.