Monday, 24 February 2020

The Walking Dead Prison Boosters

I've finished more of my Walking Dead minis, I've actually only got four left in my collection to do.  These are from some of the boosters that go along with the prison range.

Oddly they've all come out a bit shiny.  I'll go back and hit them with some mat varnish later.

Susie and Rachel Greene
Another dual model.  In game these are considered to be one miniature.  They're basically fodder because they really aren't that good, but nice and cheap.

Glenn Prison Guard
A more fighty version of Glenn.

Dale Prison Advisor

Angry one legged Dale.  He's bulked up compaired to his original miniature.  This is a show exclusive miniature, he's only available at shows or online in the Mantic store on their open days.

Maggie Prison Defender
She's cut her hair and is armed with a rifle.  I quite like this miniature.





Tuesday, 4 February 2020

Walking Dead Campaign #2

So here we are again, the gang are back ready to find more loots.  For those the missed the first episode, this is my own solo campaign following Necrothrall and a bunch of survivors trying to survive the  zombie apocalypse.

At the end of the last episode the gang escaped almost empty handed.  So this game might be a bit difficult.

So  here we are on the highway.  There's plenty of loot markers and few random equipment markers kicking around.  The majority of which are next to the taco truck, which is surrounded by walkers.

Gloria tosses her grenade near the taco truck.  It knocks a bunch of walkers down and unfortunately most of them get back up.  The noise from the explosion draws a few of the walkers in the middle away.

The gang creeps up and Necrothrall finds a molatov.
Fifi exploits a gap in the walkers and finds a gun.
Necrothrall and Clementine get fired amongst the walkers and push them back.
Fifi hands the gun to Gloria, who sneaks round the side.  Necrothrall and Clementine continue to push the walkers back and force their way up.
Necrothrall and Clementine gang up on the walker hovering around the loot and shunt it out the way.  Gloria sneaks round the back and finds some gory clothing.  Fifi starts panicking at this point. 
Clementine finds some emergency rations that heals everyone nearby.  Gloria caps the troublesome walker in the head...
And draws the horde in.
Necrothrall takes advantage of this and finds a machete.  Oh yeah!
The gang sneaks past the walkers.  Except Fifi who runs off the board due to an event card.
An event causes Necrothrall to cause mayhem, probably shouting after Fifi.  This draws the taco truck mob in.
Decide that discretion is the better part of valour everyone legs it after Fifi.
Gloria is looking a bit more dangerous now.
As is Necrothrall.

So game 2 went a lot better than game 1.  I didn't find any survivors, but the gang actual stand a chance of killing something now.  Lets see what happens next.