Saturday, 21 March 2020

Kings of War Slow Grow 2

First a little PSA.  This is a trying time for everyone right now.  We'll be feeling the effects of this pandemic for a while to come.  So to anyone reading this stay safe, stay strong and don't be the dick head who panic buys all the food at the supermarket (seriously if this is you, then you are a cunt).  Well that's the grim shit out the way and now on to the minis.


So here is what I finished in February.  I know it's a bit late in me getting this up, I really need to get back into the habbit of blogging.


First up I have a horde of zombies.  I've made them swarming out of the cemetery gates.  I've gone with a real mix of colours on the clothes.  I didn't want to make them uniform, realistically they'd be peasants, and from a variety of military units.

Next up is a regiment of revenants.  This unit is a significantly lighter unit than my other revenant unit (these are plastic).  I've decided they would be more regimented, hence why they are more uniform.  I wanted to show that these were elite, well elite for undead.

Next is a troop of wraiths.  Unlike the rest of the army I had to glue these to the base before I flocked them.  They wouldn't look right otherwise.  I bought the first issue of that Age of Sigmar partworks just to get these guys on the cheap, the Stormcast dudes got turned into stone golems for D&D, because I have no intention to play Age of Sigmar.

I missed these guys out of the group shot because I'm an idiot.  This is a regiment of skeleton spearmen.  I've gone for a mix of colours again.  I like to think they were risen from a mass grave from an ancient battlefield.  Besides who says undead armies don't have to be dark.


The army as it currently stands.  For March I'm doing some hammers.  I've got a regiment of revenant cavalry, a goreblight and a necromancer in the works.




Monday, 24 February 2020

The Walking Dead Prison Boosters

I've finished more of my Walking Dead minis, I've actually only got four left in my collection to do.  These are from some of the boosters that go along with the prison range.

Oddly they've all come out a bit shiny.  I'll go back and hit them with some mat varnish later.

Susie and Rachel Greene
Another dual model.  In game these are considered to be one miniature.  They're basically fodder because they really aren't that good, but nice and cheap.

Glenn Prison Guard
A more fighty version of Glenn.

Dale Prison Advisor

Angry one legged Dale.  He's bulked up compaired to his original miniature.  This is a show exclusive miniature, he's only available at shows or online in the Mantic store on their open days.

Maggie Prison Defender
She's cut her hair and is armed with a rifle.  I quite like this miniature.





Tuesday, 4 February 2020

Walking Dead Campaign #2

So here we are again, the gang are back ready to find more loots.  For those the missed the first episode, this is my own solo campaign following Necrothrall and a bunch of survivors trying to survive the  zombie apocalypse.

At the end of the last episode the gang escaped almost empty handed.  So this game might be a bit difficult.

So  here we are on the highway.  There's plenty of loot markers and few random equipment markers kicking around.  The majority of which are next to the taco truck, which is surrounded by walkers.

Gloria tosses her grenade near the taco truck.  It knocks a bunch of walkers down and unfortunately most of them get back up.  The noise from the explosion draws a few of the walkers in the middle away.

The gang creeps up and Necrothrall finds a molatov.
Fifi exploits a gap in the walkers and finds a gun.
Necrothrall and Clementine get fired amongst the walkers and push them back.
Fifi hands the gun to Gloria, who sneaks round the side.  Necrothrall and Clementine continue to push the walkers back and force their way up.
Necrothrall and Clementine gang up on the walker hovering around the loot and shunt it out the way.  Gloria sneaks round the back and finds some gory clothing.  Fifi starts panicking at this point. 
Clementine finds some emergency rations that heals everyone nearby.  Gloria caps the troublesome walker in the head...
And draws the horde in.
Necrothrall takes advantage of this and finds a machete.  Oh yeah!
The gang sneaks past the walkers.  Except Fifi who runs off the board due to an event card.
An event causes Necrothrall to cause mayhem, probably shouting after Fifi.  This draws the taco truck mob in.
Decide that discretion is the better part of valour everyone legs it after Fifi.
Gloria is looking a bit more dangerous now.
As is Necrothrall.

So game 2 went a lot better than game 1.  I didn't find any survivors, but the gang actual stand a chance of killing something now.  Lets see what happens next.











Thursday, 23 January 2020

Kings of War Slow Grow 1

Back in December I signed up for the Blackjack Legacy Slow Grow Kings of War army challenge.  The aim of the challenge is paint up 250 points of an army a month for 8 months.  The idea is to have a 2000 point army by the end of August.  Keeping this in mind I decided on Undead (If you've followed the blog for  a while now this wont be a shock to you).  A lot of my old undead stuff is in need of a bit of TLC so new paint jobs all round.  It also falls into my new years resolution of buy less play more.  My undead havent left their case in so long, time to get them back on the field.

I don't have the third edition book yet, but this is approaching 500 points worth.





So far I've got a regiment of revenants, 2 troops of ghouls, a vampire lord and an undead army standard.  Which is a decent start.  There's a prevailing green theme here.  I figured that the revenants would be the personal guard to the vampire lord and would be attired appropriately.  The ghouls are wearing different coloured rags, which is going to be replicated throughout the skeletons and zombies.  I've also gone for a graveyard theme in the multibases to help theme everything too.  Everything show here is a mixture of Games Workshop, Mantic Games and Heresy Miniatures.

For February I plan to do a regiment of skeleton spearmen and a troop of wraiths.

Friday, 3 January 2020

Walking Dead Campaign #1

Happy New Year! I'm not dead, I just took a bit of time off because my computer was on the fritz, but it's all fixed now.

So I played a game of a what I want to be an on running campaign a good few weeks ago and this will be the write up.

I've started the game with one character; Nerothrall, and sprinkled some randoms about the map.  Everyone is unequipped, and equipment is scattered around the map too.  The supply counters can also be random survivors who may or may not be hostile.  To determin this roll a blue dice, on a blank it's a survivor, every other result is a supply card.  If a survivor is generated roll a black dice, on a blank the survivor is hostile.

Shall we begin

The dead walk.  The reports on the news of the dead comming back to life and attacking people are true.  No one knows the reason why, but they do know the bites are fatal.  The outbreak is beggining to spread.  Necrothrall knows he has to get home, grab some supplies and get the hell out of dodge.

We start the game with Necrothrall discovering that the outbreak has spread to his neighbourhood.  Some of his neighbours have spilled into the streets pursued by the walkers.

Necrothrall and Clementine draw the walker away from Fifi, who then uses the distraction to loot the supply counter.  She finds a hand grenade.
Necrothrall and Clementine knock the walker on its arse.
Morgan loots the supply counter and finds some emergency supplies, while Fifi finds some meds.  Meanwhile Necrothrall and Clementine continue their assault on the walker.
Necrothrall and Morgan head off to search another house while Clementine and Fifi head towards the back door.
Morgan finds a sledgehammer whereas Necrothrall finds Gloria, who wants to get the hell out of here.
Clementine and Fifi attempt to sneak past another walker.
Necrothrall and Gloria head to the back door while Morgan tests out his hammer.  Fifi sneaks in and grabs a police jacket.
Necrothrall and Gloria move up the back of the houses.  Morgan heads into the next house.  Fifi grapples with a walker while Clementine makes a break for it.  The weather takes a turn for the worst.
Morgan heads towards the equipment card.  Necrothrall and Gloria move at speed towards the escape point.  Fifi escaped her walker and heads after Clementine.  A car alarm goes off drwaing all the the nearby walkers toward it.
Necrothrall and Gloria knock a stray walker on its arse.  Morgan finds a gun.
The walkers continue to be drawn towards the car alarm.
Night falls as Necrothrall, Gloria and Clemetine make a break for safety.  Morgan looks to sneak out as the threat quickly begins to ramp up.
Fifi makes it to safety while Morgan moves toward the escape point.
Morgan panics and screams... shit
A walker is drawn to him.
The event deck can be cruel.
The threat tracker hits 18.  The game ends and Morgan is left behind.  Is he dead? or will he return with a grudge? Only time will tell.

We start the next game with 4 survivors, armed with shit all.  I spread what equipment they have between them.  Looks like they'll be going on another supply run.